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A summary of each course to help with your selection.
Course ID
Course
MUSI 356
MUSI 356
Sound Design
Course Credits: 3
Covers the core components of effective sound design, such as sound effects, voice recording and mixing. This is a hands-on studio-based course in which students will engage in frequent hands-on exercises and in-class activities in order to prepare them to contribute the non-musical audio elements necessary for video game development. Students who are not part of the Game Development program will also benefit from taking this course, as it is also applicable to non-game forms of media production.
Cross-listed: GAME 321
Prerequisite(s): MCOM 323/MUSI 340
MUSI 357
MUSI 357
Advanced Sound Design
Course Credits: 3
Continues the topics of GAME 321 “Sound Design,” goes deeper in those topics (sound effects, voice recording, mixing), and adds an extra emphasis on studio direction. This is a hands-on studio-based course in which students will engage in frequent hands-on exercises and in-class activities in order to gain the skills and aesthetic judgment necessary to excel in their creation of non-music audio elements of video games. Students who are not part of the Game Development program will also benefit from taking this course, as it is also applicable to non-game forms of media production.
Cross-listed: GAME 322
Prerequisite(s): GAME 321/MUSI 356
MUSI 358
MUSI 358
Interactive Sound Design
Course Credits: 3
Covers the issues and technologies unique to creating and deploying sound and music for video games and other interactive digital media. In this studio-based course, students will engage in frequent exercises and projects in order to develop the advanced knowledge, aesthetic judgment, and digital audio skills that will help these students contribute effectively to sound design in Game Development projects. Students must have at least a basic understanding of programming to participate in this course.
Cross-listed: GAME 323
Prerequisite(s): GAME 321/MUSI 356; CMPT 140
MUSI 361
MUSI 361
Vocal Ensemble
Course Credits: 1
Chamber Singers (Section A)
Worship Team (Section B)
Renaissance Singers (Section C)
Vocal Jazz Ensemble (Section D)
Musical Theatre Vocal Ensemble (Section E)
MUSI 362
MUSI 362
Vocal Ensemble
Course Credits: 1
Chamber Singers (Section A)
Worship Team (Section B)
Renaissance Singers (Section C)
Vocal Jazz Ensemble (Section D)
Musical Theatre Vocal Ensemble (Section E)
MUSI 365
MUSI 365
Instrumental Ensemble
Course Credits: 1
Brass Quintet (Section A)
Jazz Combo (Section B)
Stage Band (Section C)
String Quartet (Section D)
Woodwind Quintet (Section G)
Traditional Jazz Ensemble (Section H)
Guitar Ensemble (Section I)
Music Theatre Ensemble (Section J)
New Music Ensemble (Section K)
MUSI 366
MUSI 366
Instrumental Ensemble
Course Credits: 1
Brass Quintet (Section A)
Jazz Combo (Section B)
Stage Band (Section C)
String Quartet (Section D)
Woodwind Quintet (Section G)
Traditional Jazz Ensemble (Section H)
Guitar Ensemble (Section I)
Music Theatre Ensemble (Section J)
New Music Ensemble (Section K)
MUSI 370
MUSI 370
Junior Recital
Course Credits: 1
A 30-minute recital given by a student in the third year of the performance stream. Recital program must be submitted to the department chair for approval.
Prerequisite(s): Admission to the performance stream or by special permission.
MUSI 371
MUSI 371
Instrumental Techniques - Brass
Course Credits: 1
The study of brass methods and materials. Students are given basic instruction on several of the instruments in each section with strong components in performance (at the beginning level) and in instrumental pedagogical techniques for purposes of teaching in public or private schools or in church-related instrumental music programs.
Prerequisite(s): MUSI 225, a minimum of two semesters of applied lessons on major instrument or voice, or instructor’s consent.